fast 9Hard

Invader Zed

ANY BOARD THAT FIELDED THE CHAMPION ZED GOES INTO THIS COMP

Practice rolldownImport HR-INVADER-ZED
Winrate19.8%
Top 451.9%
Games187
Patch
17.6
Rank
Diamond+
Reviewed
Jul 4, 2026
Trust
insufficient evidence
Final board

Board, units, traits

Hard
StagesFrontline0 tanksCarries1 threatsItemized8 unitsTraits5 active
Zed champion iconZedcarryTahm Kench champion iconTahm KenchflexAatrox champion iconAatroxflexAkali champion iconAkaliflexMaokai champion iconMaokaiflexShen champion iconShenflexFiora champion iconFioraflexRhaast champion iconRhaastflex
Galaxy Hunter trait icon1Galaxy HunterN.O.V.A. trait icon2N.O.V.A.Bastion trait icon2BastionBrawler trait icon2BrawlerMarauder trait icon2Marauder
Spear of Shojin item iconSpear of ShojinEdge of Night item iconEdge of NightAdaptive Helm item iconAdaptive HelmGargoyle Stoneplate item iconGargoyle StoneplateWarmog's Armor item iconWarmog's ArmorGuinsoo's Rageblade item iconGuinsoo's RagebladeThief's Gloves item iconThief's GlovesGiant Slayer item iconGiant Slayer
Carries and items

Units, items, holders

1 units
Zed champion iconZedPrimary
Spear of Shojin item iconEdge of Night item iconAdaptive Helm item icon
Spear of Shojin item iconcoreDefault item when the comp direction is committed.Edge of Night item iconpreferredDefault item when the comp direction is committed.Adaptive Helm item iconpreferredDefault item when the comp direction is committed.

Use this unit as the stable holder for the listed item row.

Stage boards

2-1, 3-2, 4-2 lines

Sample boards
2-1

Opener sample

Level
Level 4
Gold
10+
Plan

Play strongest board and slam flexible item components.

Zed champion iconZedTahm Kench champion iconTahm KenchAatrox champion iconAatroxAkali champion iconAkali
3-2

Stabilize sample

Level
Level 6
Gold
30+
Plan

Stabilize with a real frontline and preserve HP.

Zed champion iconZed
4-2

Conversion sample

Level
Level 8
Gold
20+
Plan
Push levels and roll for your core carries and cap units.

Push levels and roll for your core carries and cap units.

Zed champion iconZedTahm Kench champion iconTahm KenchAatrox champion iconAatroxAkali champion iconAkaliMaokai champion iconMaokaiShen champion iconShenFiora champion iconFioraRhaast champion iconRhaast
Guide notes

Commit, level, adjust

When to make

  • Most-built: Spear of Shojin, Edge of Night, Adaptive Helm

Leveling

  • 2-1: Level 4, 10+ - Slam direction-neutral items and play the strongest upgraded board.
  • 3-2: Level 6, 30+ - Add trait breakpoints and decide whether the opener supports this line.
  • 4-2: Level 8, 20-30 - Roll for carry plus frontline upgrades, then refine positioning each matchup.

Adjustments

  • Move carries away from the most dangerous board each round.
  • Solve the current fight problem before chasing a higher-ceiling line.